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Experience: Maya, ZBrush, Photoshop, BodyPaint 3d, Mudbox, Topogun. Proficient in modeling hard surface, organic models; uv mapping, texturing, weight painting. Modeled and uv mapped hard and soft surface objects: car engine, sports watches, athletic shoes, for use in upcoming television commercials for Exxon, xbox, Wallgreens, Mac, etc. Modeled characters for client Tencent- base mesh, game mesh, UV mapped, Normal, Diffuse and Gloss maps. Used Maya, ZBrush, Photoshop, Topogun. Modeled/textured ghostly characters in Zbrush and Maya for animation installed in the Haunted Mansion ride for Disney World, Orlando, Fla. May-September 2010 Modeled character for real life interaction-a sailor-for a live action interaction video designed for Naval Officer training. Modeled base mesh, game mesh, UV mapped, made Normal, Diffuse and Gloss maps. Developed and textured environment of office on a battle ship. Oct. 2008-March 2009 Textured a model of a horse for live action animation, 4k color, specular, and bump maps painted in 3d BodyPaint and Photoshop for body mouth and hair. Modeled small props for horse. Also modeled blend shapes for facial expressions for an Arnold Schwarzenegger toy character. Painted color maps and bump maps. 3d Body Paint and Photoshop. 2008. Watchmen. Modeled previs architecture for Red Square scene, the Gum Mall. Modeled 2007. Meet Dave. Modeled previsual body/ship interior of Dave's body-arm pods, rib beams, medical lab, spine and engine room, etc; mechanical elements, Ear hatch, finger blaster, hot dog props etc.; modeled Jupiter in ZBrush for opening Solar System scene. Watchmen. Modeled previsual Deeley square layout for Kennedy assassination scene, White House, props, handguns, etc. Sculpture
California Theaming, Sept.- Oct 2011. Sculpted characters in foam for SeaWorld and its Christmas displays: 8 ft dolphins, life size polar bears, etc. Carlson and Co. June 2006-Spring 2007 Sculpted with a team of three on a model inplaster, fourteen ft. tall. Still in development, for artist Jeff Koons. Disney Imagineering July 2004. Sculptures for Finding Nemo, underwater lava terrain. California Theaming. Sept 2002-February 2006. Furniture for Goofy’s House in Toon Town, Disney Anaheim. Little Mermaid parade float for Hong Kong Disney; life size Goofy, Mickey for California Adventure Christmas photo op. Five foot tall Simba for Lion King movie display; 4 ft. tall Minnie Mouse for Kodak theatre display, both carvedfrom polyurethane foam, 1 lb.; epoxy faux wood sculpture for Anaheim Park-Pooh, Splash Mountain, Matterhorn. Disney Studios/Tujunga Jan.1998-June2000. Architectural and character work for Tokyo Disney. Sinbad, California Adventure, etc. Also 23 foot Perdita dog for Fla. Resorts, 30 ft. ballerina for same. 1lb. Foam. Rijn & Riessman. March 1996-April 1997. Models for Dr Seuss at Universal Studios. Art Sculpture and Production Fall 1995. Relief work for Caesar’s Palace in Las Environmental Arts/Karl West 1994-1995. 30-foot long Styrachiasaurus and 15 ft. long alloramus dinosaurs for Disney’s Animal Kingdom. Sports Icon May 1993-1994. Hall of Fame portraits and figurines of Babe Ruth, Ty Cobb, Roberto Clemente etc. Stan Winston Studios Summer 1991. Worked on penguin puppets for Batman 2.
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